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Developing for mobile follows many of the same tenants as traditional game development but brings its own difficulties and problems to solve. With a platform that seems to change every month, how do mobile developers stay on top of the fast-moving development cycle?
It’s hard to imagine how different mobile platforms are now compared with 10 years ago. In 2008, only 17% of people in the UK owned a smartphone. That number has more than quadrupled, with 78% of the general population owning smartphones and 95% of those aged 16 – 24.
Apple’s flagship iPhone X is 5 times more powerful than the original iPhone, and the same can be said for many Android devices. Bigger hard drives, faster memory, and larger screens have been the staples of each mobile iteration. However, it’s not just the devices; the Mobile gaming market keeps getting bigger and bigger. With an ever-expanding market and new users every day, there’s a lot to be excited about.